>

Posts tagged Frog Design

Design Matters With Debbie Millman: Hartmut Esslinger

Hartmut Esslinger is the founder of frog design, inc., a leading global innovation firm, and one of the most respected designers and business consultants in the world. Esslinger sparked a design revolution when he founded frog design in his native Germany around the guiding principle “form follows emotion.” His work has defined the modern consumer aesthetic with such revolutionary products as the Apple Macintosh computer, Sony’s Trinitron television, Lufthansa’s brand and fleet image, Disney’s Cruise Lines and Consumer Electronics, and Louis Vuitton’s brand aesthetic. His designs are in the Museum of Modern Art and the Whitney Museum in New York. He is also Founding Professor of the Hochschule fur Gestaltung in Karlsruhe, Germany and Professor for Convergent Design at the University of Applied Arts in Vienna, Austria. He is the author of Design Forward: Creative Strategies for Sustainable Change.

Reinvent Payphones Winner: Beacon - Best Visual Design

Gently rising out of the sidewalk and topping out at nearly 12 feet, BEACON is a slender concrete and stainless steel structure enclosing a stack of indestructible LED matrix screens, similar to those found on Times Square billboards.

The upper screens function as digital signage, creating an ad-supported revenue stream that allows Beacon to provide its other functions free of charge. These screens also adapt to public events throughout our city, from NYC marathon mileage markers to themed banners, celebrating with the city during its many parades.

The lower screens are dedicated to New York City’s local street life and communities, with hyper local advertising, community message boards, and of course, the telephone functionality. Controlled by your voice and gestures, Beacon is touch-free and hygienic, and is highly accessible. It uses directional microphones and noise canceling speakers to create the right acoustic environment for making phone calls, and an array of sensors to track gestures. Fire, Police, and Taxi are physical buttons, always at the ready to signal our needs direct to the city and via the colored light crown.

Beacon is also there for us in times of emergency, such as when we experienced Superstorm Sandy. The upper digital signage and the light crown on top give us clear instructions on how to respond during these events. Beacon becomes an information kiosk during times of emergency, providing updates on critical services, evacuation instructions, and directions to local shelters in multiple languages. Beacon’s solar cells trickle charge an integrated battery, creating an uninterruptible power supply to update the information on a regular and consistent basis, even during a blackout.

Beacon is New York City’s next generation open communications platform, connecting the city and its services with our communities, businesses, residents, and visitors. Beacon makes New York City more accessible, safer, healthier, greener, and better informed in our best of times and our most challenging.

Beacon was designed to connect New York City with New Yorkers, businesses and visitors. Beacon takes everything chaotic, colorful & loud about New York City and connects it back to us in an intelligent, purposeful & familiar way.

About Beacon:

Beacon is a next generation communication and information hub. Its integrated technology includes LED matrix screens, sensors, speakers, lighting and solar cells. Beacon is controlled by your voice and gestures, making it hygienic and highly accessible. It uses directional microphones, noise canceling speakers and an array of sensors.

Vote for Beacon:
facebook.com/nycgov/app_168524029882519

frog partnered with Definitive Technology to develop a portable speaker whose unique form shifts the paradigm of Bluetooth speakers.

Definitive Technology wished to expand their product portfolio to create a larger brand presence outside their core market. Early user research identified an opportunity to bring premium sound to the mobile experience, including on tablets, laptops, and smartphones. Consumers expressed a desire for a richer sound experience without sacrificing portability. The Sound Cylinder met this demand by delivering Definitive’s storied audio quality, high craftsmanship, and premium materials to the mass market in a cost-conscious and portable package. The Sound Cylinder’s unique form allows for an array of uses that differentiate it from other Bluetooth speakers.

The Best Of The Best: The IxDA Selects The Best Interaction Design Of 2012
THE WINNERS SOLVE A NUMBER OF PROBLEMS IN NEW WAYS, FROM FORD’S SMART DASHBOARDS TO SIFTEO’S NOVEL GAMES TO A SYSTEM TO HELP MAKE CELL PHONES EASIER FOR THE ELDERLY.
A dashboard that encourages eco-friendly driving, a tiny music sequencer, and a cell phone geared toward old folks count among the winners of theInteraction Design Association’s (IxDA) first annual Interaction Awards.
The awards tip a hat to the best interaction design of 2012—to the work of designers who “create meaningful relationships between people and the products and services that they use,” as the press materials say. The jury, led by V.P. of Creative at Frog and Co.Design expert blogger Robert Fabricant, selected 27 projects from an international pool of 300. Winning projects included mobile apps, web programs, car displays, and electronics, and spanned clients both big (Ford, Pepsi) and small (a science museum in Brazil).

The grand-prize winner was a tiny music player for the Sifteo Cubes.
Interaction design often involves using technology in novel ways to solve old problems. That’s exemplified neatly by the winner of the Best Concept category. Vitamins’s Out of the Box is a cell phone embedded in a large hardback book that doubles as an instruction manual. It’s conceived as an intuitive way for the elderly—and really, anyone tech-shy—to set up a new phone.
Many of this year’s winners went beyond just polishing the user-product experience to modify how consumers actually behave. Take ReadyForZero, a free program that empowers people to check their spending—and take charge of their personal finances—via simple-to-navigate, online tracking tools:
Or Smart Design’s dashboard for Ford’s 2010 hybrid sedans:
The SmartGauge with EcoGuide promotes fuel-efficient driving by using digital leaves to reveal how quickly your lead foot empties the gas tank (without being so distracting, you veer straight into a tree). The message: Good IxD shapes how people interact with individual products. But great interaction design can shape how people interact with the world.
The full list of winners:
Appie, IceMobile, Amsterdam, The Netherlands (Best in Category, Optimizing)
B-Cycle, Crispin, Porter + Bogusky, Boulder, USA (Optimizing)
FoodHub: a digital community where local food people, ISITE Design, Portland, USA (Connecting)
Ford SmartGauge, Smart Design, San Francisco, USA (Best in Category, Disrupting)
Google Art Project, Possible Worldwide, New York, USA (Empowering)
HBO GO Mobile Applications, HUGE, New York, USA (Engaging)
I want ToBe… Course, ToBe Worldwide, Amsterdam, The Netherlands. (Empowering)
Interaction Cubes, Fundação Oswaldo Cruz/Museu da Vida, Rio de Janeiro, Brazil (Best in Category, Engaging)
LoopLoop, Stimulant/Sifteo, San Francisco, USA (Best in Category, Expressing; Best in Show)
Out of Box Experience - Accu-Chek Aviva, Frontend.com, Dublin, Ireland (Optimizing)
Out of the Box, Vitamins, London, England (Best Concept)
Pas a Pas, CIID/Ishac Bertran, Copenhagen, Denmark (Expressing, Best Student)
Peel, Peel, Mountain View, USA (Disrupting)
Pepsi Refresh Project, HUGE, New York, USA (Best in Category, Connecting)
Plug-In-Play, Rockwell Group, New York, USA (Connecting)
ReadyForZero, ReadyForZero, San Francisco, USA (Optimizing)
Spotify Box, Umea Institute of Design, Umea, Sweden (Disrupting)
Steps, Art Center College of Design, Los Angeles, USA (Connecting)
SWYP: See What You Print, Artefact, Seattle, USA (Disrupting) (Pictured up top)
Teaching Channel, Method, Inc., San Francisco, USA (Empowering)
The Film Room, R/GA, New York, USA (Expressing)
The Waste Land, Touch Press LLP, London, England (Disrupting)
University of Oregon Ford Alumni Center, Second Story Interactive Studios, Portland, USA (Engaging)
We Remember/ Explore 9/11, Local Projects LLC, New York, USA (Engaging)
Windows Phone 7.5 (Mango), Microsoft, Seattle, USA (Connecting)
Xero, Xero, Wellington, New Zealand (Optimizing)

The Best Of The Best: The IxDA Selects The Best Interaction Design Of 2012

THE WINNERS SOLVE A NUMBER OF PROBLEMS IN NEW WAYS, FROM FORD’S SMART DASHBOARDS TO SIFTEO’S NOVEL GAMES TO A SYSTEM TO HELP MAKE CELL PHONES EASIER FOR THE ELDERLY.

A dashboard that encourages eco-friendly driving, a tiny music sequencer, and a cell phone geared toward old folks count among the winners of theInteraction Design Association’s (IxDA) first annual Interaction Awards.

The awards tip a hat to the best interaction design of 2012—to the work of designers who “create meaningful relationships between people and the products and services that they use,” as the press materials say. The jury, led by V.P. of Creative at Frog and Co.Design expert blogger Robert Fabricant, selected 27 projects from an international pool of 300. Winning projects included mobile apps, web programs, car displays, and electronics, and spanned clients both big (Ford, Pepsi) and small (a science museum in Brazil).

The grand-prize winner was a tiny music player for the Sifteo Cubes.

Interaction design often involves using technology in novel ways to solve old problems. That’s exemplified neatly by the winner of the Best Concept category. Vitamins’s Out of the Box is a cell phone embedded in a large hardback book that doubles as an instruction manual. It’s conceived as an intuitive way for the elderly—and really, anyone tech-shy—to set up a new phone.

Many of this year’s winners went beyond just polishing the user-product experience to modify how consumers actually behave. Take ReadyForZero, a free program that empowers people to check their spending—and take charge of their personal finances—via simple-to-navigate, online tracking tools:

Or Smart Design’s dashboard for Ford’s 2010 hybrid sedans:

The SmartGauge with EcoGuide promotes fuel-efficient driving by using digital leaves to reveal how quickly your lead foot empties the gas tank (without being so distracting, you veer straight into a tree). The message: Good IxD shapes how people interact with individual products. But great interaction design can shape how people interact with the world.

The full list of winners:

  • Appie, IceMobile, Amsterdam, The Netherlands (Best in Category, Optimizing)
  • B-Cycle, Crispin, Porter + Bogusky, Boulder, USA (Optimizing)
  • FoodHub: a digital community where local food people, ISITE Design, Portland, USA (Connecting)
  • Ford SmartGauge, Smart Design, San Francisco, USA (Best in Category, Disrupting)
  • Google Art Project, Possible Worldwide, New York, USA (Empowering)
  • HBO GO Mobile Applications, HUGE, New York, USA (Engaging)
  • I want ToBe… Course, ToBe Worldwide, Amsterdam, The Netherlands. (Empowering)
  • Interaction Cubes, Fundação Oswaldo Cruz/Museu da Vida, Rio de Janeiro, Brazil (Best in Category, Engaging)
  • LoopLoop, Stimulant/Sifteo, San Francisco, USA (Best in Category, Expressing; Best in Show)
  • Out of Box Experience - Accu-Chek Aviva, Frontend.com, Dublin, Ireland (Optimizing)
  • Out of the Box, Vitamins, London, England (Best Concept)
  • Pas a Pas, CIID/Ishac Bertran, Copenhagen, Denmark (Expressing, Best Student)
  • Peel, Peel, Mountain View, USA (Disrupting)
  • Pepsi Refresh Project, HUGE, New York, USA (Best in Category, Connecting)
  • Plug-In-Play, Rockwell Group, New York, USA (Connecting)
  • ReadyForZero, ReadyForZero, San Francisco, USA (Optimizing)
  • Spotify Box, Umea Institute of Design, Umea, Sweden (Disrupting)
  • Steps, Art Center College of Design, Los Angeles, USA (Connecting)
  • SWYP: See What You Print, Artefact, Seattle, USA (Disrupting) (Pictured up top)
  • Teaching Channel, Method, Inc., San Francisco, USA (Empowering)
  • The Film Room, R/GA, New York, USA (Expressing)
  • The Waste Land, Touch Press LLP, London, England (Disrupting)
  • University of Oregon Ford Alumni Center, Second Story Interactive Studios, Portland, USA (Engaging)
  • We Remember/ Explore 9/11, Local Projects LLC, New York, USA (Engaging)
  • Windows Phone 7.5 (Mango), Microsoft, Seattle, USA (Connecting)
  • Xero, Xero, Wellington, New Zealand (Optimizing)

Prototype dual-screened 2-in-1 Android smartpad from Imerj + Frog 

By Tim Stevens @ Engadget.com

From the front it looks like yet another plain smartphone — dark, nondescript, and maybe a little like an iPhone 4 that’s had its right-most extent sliced off. Pick it up, though, and you realize this little thing isn’t so nondescript. In fact, it feels oddly substantial, with a strange bevel cutting around the edge and a curious amount of heft. And then you flip it open. Suddenly it’s a little tablet, two screens forming one 6-inch slate bisected by a few millimeters of bezel.

Shades of the Echo? Sure, but this is actually a very different device to hold, and a very different device to use. The software customizations built over Android 2.3, the bezel gestures, the proper multitasking, all make this into a unique device that feels incredibly familiar yet altogether different. It’s a prototype device from Imerj and Frog (formerly known as Frog Design) something that’s months away from production and hasn’t even been blessed with a model designation more specific than “2-in-1 smartpad.” So, is this poncho-clad Phone with No Name a legitimate threat to the established families of devices that own our little wireless San Miguel? Or, will it ride straight off into a sunset of obscurity when it launches? 

When you get a glimpse of the Imerj prototype from across the room, as we first did, it’s hard not to think “Oh, it’s another Kyocera Echo.” It is, after all, a dual-screened smartphone with a hinge down the middle that brings two disparate displays together into one. However, Kyocera comparisons do this device a strong disservice.

First impression is one of heft and solidity. Each half of the device feels firm, dense, and the simple hinge in the middle doesn’t click or give any sort of protestations at all as you fold or unfold the thing. When doubled over the two halves subtly pop together thanks to the wonders of magnets, but other than that it’s a smooth trip out to fully extended. There’s no mechanical assistance here.

Compared to the Echo, the hinge is simple and the device just folds in half. It’s a little like opening a book backwards, which is unintuitive at first but ultimately feels reasonably natural. Want a simple phone? Give it a little fold and the second screen is disabled. Or, when you want to use it like a tablet, just grab it and pull the halves flat. If the device is locked it’ll immediately pop to life when unfurled, bypassing the unlock screen and getting you right back to where you want to be.

NEXT11 Conference: Mining for Meaning

Personal data culture is at its infancy. frog Executive Creative Director Fabio Sergio spoke on stage about the issues surrounding the personal data economy at the NEXT11 Conference on May 17 in Berlin, Germany. In his talk, Sergio explores how personal data can be used for the collective good, to improve and change the world.


 
Frog Design Panel Picks @ SXSWi 2011
By Kristina Loring - March 15, 2011
Today herds of nerds, tech geeks, and entrepreneurs will descend upon Austin, Texas, for the conference where technology, design, and social media converge in a hyper social explosion—SXSW Interactive 2011.  A lot of veterans are offering all types of sage advice on how to transcend noob status (download that scheduling app and stay hydrated!), and how to savor the most out of the info-packed sessions brought to you by the digerati themselves. In the spirit of sharing (SXSWi content is part of the sharing vs. privacy debate), we’ve put together the beta version of frog’s itinerary—an open attempt to tackle the 500-plus panels with some kind of finesse.
In addition to Marissa Meyer and Christopher Poole’s featured talks, we hope to bring you at least a few pixels worth of what we want to hit up at the conference—whether we’re wearing our techie, strategist, or designer hats.
Our list is below, and full descriptions of our favored sessions can be found on Sit.By.Us (hat tip to BBHLabs for directing us to this savvy app). Let us know what we’re missing out on.
Syncronize your iCal everyone. See you in Austin.
MobilizeDesign, tech, and mobile devices. Need we say more?
•    Flipboard: Gamechanger or passing fad?•    The Intersection Between Mobile and TV•    Creative Workshop: 80 Challenges to Sharpen Your Design Skills*•    The Intersection Between Mobile and TV•    NFC and RFID, How It Will Change Mobile•    “It’s Nature’s Way”: Innovative Tech Design Through Biomimicr•    The Behavior Change Checklist. Down with Gamification.
Data Mining—Convenient or Invasive? We’ve been exploring personal data quite a bit lately and we’re fascinated by the implications for end users. Hopefully these panels will shed some more light on the privacy debate-while helping us shape our online identities.
•    The End of Shame: or, Getting Over Oversharing •    Demystifying Online Privacy and Empowering the Digital Self
Are You Game?We love gamification, especially if it will help users change their behavior for good—whether it’s benefiting their health or their community.
•    Reality is Broken…Why Games Make Us Better•    Gamechanging: Turn Your App Into A Cooperative game•    Keynote with Seth Priebatsch - SCVNGR
Identity Crisis?Naw, the digital agency must simply become more agile by developing the ability to bring creative ideas to market and engage their digitally savvy audience.
•    Do Agencies Need to Think Like Software Companies?•    Old Spice Resurrected: How Aging Icon Pawned Internet•    Unwritten Rules: Brands, Social Psychology and Social Media*Community Manager Geek Out!Online communities can mobilize a corporate marketing campaign and also help a grassroots vendor grow a sustainable business. How do you engage and sustain the flock?
•    Lurkers: Your Most Important Community Members•    Block Party Capitalism: Where Analog and Digital Intersect
Social Goodness:From catalyzing social revolution to helping us track our energy consumption, these panels discuss how to harness the web for social impact and collective action.
•    Why would we think that social media is revolutionary?•    Making tomorrow better than today is hard work•    Go Here, Do This: Location + Collective Action•    Lessons Learned from the Arab Spring Revolutions
*frog design panels
Top image from The Official Monkee Boy Blog

Frog Design Panel Picks @ SXSWi 2011

By Kristina Loring - March 15, 2011

Today herds of nerds, tech geeks, and entrepreneurs will descend upon Austin, Texas, for the conference where technology, design, and social media converge in a hyper social explosion—SXSW Interactive 2011 A lot of veterans are offering all types of sage advice on how to transcend noob status (download that scheduling app and stay hydrated!), and how to savor the most out of the info-packed sessions brought to you by the digerati themselves. In the spirit of sharing (SXSWi content is part of the sharing vs. privacy debate), we’ve put together the beta version of frog’s itinerary—an open attempt to tackle the 500-plus panels with some kind of finesse.

In addition to Marissa Meyer and Christopher Poole’s featured talks, we hope to bring you at least a few pixels worth of what we want to hit up at the conference—whether we’re wearing our techie, strategist, or designer hats.

Our list is below, and full descriptions of our favored sessions can be found on Sit.By.Us (hat tip to BBHLabs for directing us to this savvy app). Let us know what we’re missing out on.

Syncronize your iCal everyone. See you in Austin.

Mobilize
Design, tech, and mobile devices. Need we say more?

•    Flipboard: Gamechanger or passing fad?
•    The Intersection Between Mobile and TV
•    Creative Workshop: 80 Challenges to Sharpen Your Design Skills*
•    The Intersection Between Mobile and TV
•    NFC and RFID, How It Will Change Mobile
•    “It’s Nature’s Way”: Innovative Tech Design Through Biomimicr
•    The Behavior Change Checklist. Down with Gamification.

Data Mining—Convenient or Invasive?
We’ve been exploring personal data quite a bit lately and we’re fascinated by the implications for end users. Hopefully these panels will shed some more light on the privacy debate-while helping us shape our online identities.

•    The End of Shame: or, Getting Over Oversharing 
•    Demystifying Online Privacy and Empowering the Digital Self

Are You Game?
We love gamification, especially if it will help users change their behavior for good—whether it’s benefiting their health or their community.

•    Reality is Broken…Why Games Make Us Better
•    Gamechanging: Turn Your App Into A Cooperative game
•    Keynote with Seth Priebatsch - SCVNGR

Identity Crisis?
Naw, the digital agency must simply become more agile by developing the ability to bring creative ideas to market and engage their digitally savvy audience.

•    Do Agencies Need to Think Like Software Companies?
•    Old Spice Resurrected: How Aging Icon Pawned Internet
•    Unwritten Rules: Brands, Social Psychology and Social Media*

Community Manager Geek Out!

Online communities can mobilize a corporate marketing campaign and also help a grassroots vendor grow a sustainable business. How do you engage and sustain the flock?

•    Lurkers: Your Most Important Community Members
•    Block Party Capitalism: Where Analog and Digital Intersect

Social Goodness:
From catalyzing social revolution to helping us track our energy consumption, these panels discuss how to harness the web for social impact and collective action.

•    Why would we think that social media is revolutionary?
•    Making tomorrow better than today is hard work
•    Go Here, Do This: Location + Collective Action
•    Lessons Learned from the Arab Spring Revolutions

*frog design panels

Top image from The Official Monkee Boy Blog